First select number of players:
- Morgana (requires Percival)
Number of players
Next shuffle the deck
Then reveal the secret role to 1 player at a time.
Percival - good
Percival's special power is knowledge of Merlin at the start of the game. Using Percival's knowledge wisely is key to protecting Merlin's identity. Adding Percival into the game will make the Good side more powerful.
Mordred - Evil
Mordred's special power is that identity is not revealed to Merlin at the start of the game. Adding Mordred will make the Evil side more powerful.
Oberon - Evil
Oberon's power is that he does not reveal himself to other evil players, and he doesn't know of the other evil players. Merlin does know who Oberon is. Adding Oberon will make the Good side more powerful.
Morgana - Evil
Morgana's special power is she appears to be Merlin. She reveals herself to Percival as Merlin (Percival must be in play). Adding Morgana will make the Evil side more powerful.